Esports Thrives in K–12 Schools for Reasons Other than Gameplay (2024)

Chris Aviles, Esports Coordinator for Monmouth Beach School District, says nonplayer roles are key to the community.

Home»Classroom

Oct 26 2021

Classroom

Scholastic esports programs attract an inclusive gaming community while nurturing STEM careers.

by

Brad Grimes

Twitter

Bradisa longtime technology journalist and frequent contributor to the CDW family of magazines.

After launching Magnolia High School’s innovative Magnolia Cybersecurity Institute at Anaheim Union High School District, English Teacher Lindsay Paananen soon realized that participating students loved hardcore gaming as much as they loved tech – so much so that it was coming through in their writing.

“One student wrote a really insightful essay about his love of esports,” Paananen says. “I knew our students were tech-minded and gaming-focused, and if we didn’t begin to offer esports, we’d just be getting in the way of what they wanted.”

The institute at the California school was launched to prepare students for a career in technology. However, when Paananen and other teachers in the area noticed the growing trend in video game competitions, or esports, they banded together to integrate gaming into the curriculum for academic benefit as well as training for possible esports careers as analysts, journalists, marketers, tech support or event managers.

Click the bannerbelow to access resources and solutions from CDW for your K–12 esports team.

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (2) Esports Thrives in K–12 Schools for Reasons Other than Gameplay (3)

Soon, AUHSD assembled an esports program committee and, in 2019, launched its first esports championship series. By the following year, the California Interscholastic Federation, the state’s governing body for high school sports, launched its own esports initiative.

“Their endorsem*nt helped legitimize what we were trying to do,” says Adrian Olmedo, teacher, technology specialist and esports coordinator at AUHSD’s Western High School. Olmedo teaches media arts and career technical education (CTE) and knows firsthand that scholastic esports is about much more than gaming.

“A lot of kids come in thinking they want to be a Twitch streamer. It’s what gets them into the esports program,” he says. “But it’s our job as educators to show them what other skills they can develop.”

Academically, various groups harness students’ interest in esports, engage them in extracurricular pursuits, and channel their energy into STEM fields, media and other career paths or postsecondary education opportunities.

WATCH NOW:Create a successful and inclusive esports program for K–12 students.

“Schools are trying to get more students involved in extracurricular activities because it leads to a giant leap in academic achievement,” explains Joe McAllister, formerly CDW•G’s education esports expert. “In K–12, esports programs are built around soft-skill development such as teamwork, communication skills, leadership, dependability as well as CTE pathways. So even if the esports industry slowed tomorrow, it would continue to thrive in K–12 education because of all the benefits for kids.”

A Global Phenomenon Impacting K–12 Schools

Esports has exploded from highly competitive professional teams to nearly 200 varsity esports programs at colleges and universities in the United States. According to Newzoo’s 2021 Global Esports and Live Streaming Market Report, esports will rake in more than $1 billion this year alone.

Within the past few years, esports programs have also sprung up in K–12 schools around the country as educators see them as opportunities to engage students in their future. The North America Scholastic Esports Federation supports nearly 2,000 high school clubs across the U.S., Canada and Mexico. PlayVS, a commercial esports platform, hosts state and regional high school leagues in 23 states and provinces.

In 2018, the Connected Learning Lab at the University of California, Irvine published “Understanding Esports as a STEM Career-Ready Curriculum in the Wild.” According to the study, “while teams of competing players reside at the center of activity, it is the surrounding community roles, practices and products that serve as the generative engine.”

Back to the articleAutoplayFull ScreenGrid ViewExit Full Screen

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (4)

English Teacher Lindsey Paananen, CTO Erik Greenwood and Esports Coordinator Adrian Olmedo prepare Anaheim Union students for emerging esports careers.

Photography by Matthew Furman

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (5)

Anaheim Union High School District CTO Erik Greenwood

Photography by Matthew Furman

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (6)

Anaheim Union High School District English Teacher Lindsay Paananen

Photography by Matthew Furman

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (7)

Adrian Olmedo, teacher, technology specialist and esports coordinator at AUHSD’s Western High School

Photography by Matthew Furman

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (8)

Chris Aviles, esports coordinator for Monmouth Beach School District, says nonplayer roles are key to the community.

Photography by Colin Lenton

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (9)

English Teacher Lindsey Paananen, CTO Erik Greenwood and Esports Coordinator Adrian Olmedo prepare Anaheim Union students for emerging esports careers.

Photography by Matthew Furman

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (10)

Anaheim Union High School District CTO Erik Greenwood

Photography by Matthew Furman

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (11)

Anaheim Union High School District English Teacher Lindsay Paananen

Photography by Matthew Furman

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (12)

Adrian Olmedo, teacher, technology specialist and esports coordinator at AUHSD’s Western High School

Photography by Matthew Furman

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (13)

Chris Aviles, esports coordinator for Monmouth Beach School District, says nonplayer roles are key to the community.

Photography by Colin Lenton

Back to the articleAutoplayFull ScreenGrid ViewExit Full Screen

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (14)

English Teacher Lindsey Paananen, CTO Erik Greenwood and Esports Coordinator Adrian Olmedo prepare Anaheim Union students for emerging esports careers.

Photography by Matthew Furman

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (15)

Anaheim Union High School District CTO Erik Greenwood

Photography by Matthew Furman

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (16)

Anaheim Union High School District English Teacher Lindsay Paananen

Photography by Matthew Furman

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (17)

Adrian Olmedo, teacher, technology specialist and esports coordinator at AUHSD’s Western High School

Photography by Matthew Furman

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (18)

Chris Aviles, esports coordinator for Monmouth Beach School District, says nonplayer roles are key to the community.

Photography by Colin Lenton

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (19)

English Teacher Lindsey Paananen, CTO Erik Greenwood and Esports Coordinator Adrian Olmedo prepare Anaheim Union students for emerging esports careers.

Photography by Matthew Furman

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (20)

Anaheim Union High School District CTO Erik Greenwood

Photography by Matthew Furman

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (21)

Anaheim Union High School District English Teacher Lindsay Paananen

Photography by Matthew Furman

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (22)

Adrian Olmedo, teacher, technology specialist and esports coordinator at AUHSD’s Western High School

Photography by Matthew Furman

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (23)

Chris Aviles, esports coordinator for Monmouth Beach School District, says nonplayer roles are key to the community.

Photography by Colin Lenton

The Connected Learning Lab describes the esports ecosystem as consisting of five categories: players; strategists (coaches, analysts); content creators (journalists, online streamers); entrepreneurs (marketers, business developers); and organizers (tech support, event managers).

RELATED:Discover five hidden building blocks for a scholastic esports program.

Opportunities Beyond Gaming for Student Content Creators

As the founder of one of the nation’s first middle school esports programs and now the esports coordinator for Monmouth Beach School District in New Jersey, Chris Aviles has long supported esports in K–12 education.

He estimates that for every two students who join a scholastic esports team to play competitively, there is at least one who doesn’t want to play but wants to be part of the community, whether that is through “shoutcasting” games, creating graphics and other content, or ensuring the team’s workstations perform at a high level.

“If I have a kid who knows the game and is a talented speaker, I’ll work with them to be our caster, or if there’s another who loves to draw, I might work with them to be our graphic designer,” he says.

Aviles frequently delivers college preparatory workshops about esports, telling students that while it’s tough to become a professional esports player, there are many other opportunities in and around esports. “One of the most interesting people my kids have met — one they still talk about — was a university student who wanted to be an accountant for a professional esports team,” Aviles recalls.

MORE ON EDTECH:Invest in tech that supports K–12 esports content creators to level up your team.

The Tech Powering K–12 Esports Programs

As his school’s technology specialist, Aviles knows what goes into a competitive esports lab. Monmouth Beach recently took delivery of 14 high-end HP OMEN gaming workstations and 40-inch NEC commercial-grade displays, along with all the furniture, racks and cables needed to build its inaugural lab. Excited students also help keep the cutting-edge technology performing at a high level.

“Our district’s not only investing in esports but also in STEM,” he says. “You can’t be serious about STEM jobs without being serious about esports, because that’s where a lot of these jobs are going to be.”

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (24)

You can’t be serious about STEM jobs without being serious about esports, because that’s where a lot of these jobs are going to be.”

Chris AvilesEsports Coordinator, Monmouth Beach School District

At AUHSD, CTO Erik Greenwood is overseeing the build-out of 16 esports labs throughout the district, with 40 MSI Aegis gaming-ready desktops in each lab, along with MSI Optix monitors, Vigor keyboards and Immerse headsets. AUHSD partnered with the local YMCA for help in managing the expansive, multicampus program to ensure students received added support and guidance.

“Our district leaders are well aware of esports’ importance,” Greenwood says. “And, considering our CTE focus, we’re in a good place to also support robust career technical pathways.”

Olmedo, who is also the CTE teacher at AUHSD’s Western High School, appreciates the firepower the district’s embrace of esports has brought to a wider variety of students. He says, “Dual-purpose systems are great. Our CTE courses can also include video and animation work, or even game design, because of these high-end machines.”

Hands-On Experience with Educational Technology

For the Grapevine-Colleyville Independent School District in the Dallas-Fort Worth metro area, some students get involved with esports just to work with high-end gaming machines.

“Where you might have a computer maintenance and repair program, we’ll let those kids build and support the gaming systems,” says Kyle Berger, GCISD’s esports coordinator and CTO. “We’ve got pregame routines where they fire up the machines 45 minutes before a match, make sure there are no updates needed and test for network latency.”

GCISD high schools have also adapted their traditional audio/video coursework to include lessons on media streaming and production for esports. “My whole life in ed tech has been about bridging the gap between the way the students live and the way they learn.” Berger says.

DIVE DEEPER:Chris Turner discusses building an esports pipeline for students.

And while students are exploring nonplaying opportunities, a rich esports program can certainly open doors for those who excel at popular titles like League of Legends and Rocket League. GCISD schools were 2019 state champions in each.

“The first time I called a kid’s parents to tell them a college recruiter wanted to discuss esports, I knew I had to talk to the football coaches about navigating the process,” Berger says. “I tell other districts to just get started, be prepared and then share the excitement.”

Esports Inspires Extracurricular Growth for K–12 Students

Scholastic esports programs have the power to draw together students who might not normally be involved in extracurricular activities — or with each other. Studies have shown that underrepresented students may benefit more from esports than others.

Kyle Berger, esports coordinator and CTO of GCISD, says that the first year his district offered a competitive esports program, 75 percent of the students who signed up weren’t involved in any other extracurricular activity. “That was a major win because in education, we know that if a student is involved in a club or activity, it positively impacts their academics and engagement in school.”

Anecdotally, AUHSD teacher Adrian Olmedo says he’s seen a noticeable uptick in girls joining his school’s esports program, a welcome trend in the male-dominated gaming industry.

Moreover, scholastic esports can have a positive effect across socioeconomic lines. In its report “Academic and Social-Emotional Learning in High School Esports,” researchers at the Connected Learning Lab at the University of California, Irvine found that “students from lower-income schools showed greater gains [from esports] than students from higher-income schools, contrary to concerns about the equity of esports based programming.”

Craig Anderson studies the cognitive influences of playing video games at UC Irvine’s Connected Learning Lab and says esports programs help foster community in a way that spreads the positive impact more evenly across income and gender lines.

Photography by Colin Lenton

More On

  • Curriculum
  • Esports
  • Hardware
  • Team Collaboration

Related Articles

Classroom

Hardware

Keeping Devices Refreshed Is Critical to a Healthy and Modern IT Ecosystem

Classroom

Want to Get Younger Students Started on Esports? Try Minecraft Education.

Close

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (29)

Learn from Your Peers

What can you glean about security from other IT pros? Check out new CDW research and insight from our experts.

Esports Thrives in K–12 Schools for Reasons Other than Gameplay (2024)

FAQs

Esports Thrives in K–12 Schools for Reasons Other than Gameplay? ›

“In K–12, esports programs are built around soft-skill development such as teamwork, communication skills, leadership, dependability as well as CTE pathways. So even if the esports industry slowed tomorrow, it would continue to thrive in K–12 education because of all the benefits for kids.”

Why should eSports be allowed in school? ›

Overall, the educational value of esports is significant. Esports can help students develop various vital skills, including critical thinking, problem-solving, teamwork, communication, leadership, digital literacy, and engagement.

What are five benefits of kids playing eSports in high school? ›

3. Students Learn Valuable Skills Playing Esports in School
  • Working with others. Call it teamwork, cooperation or collaboration. ...
  • Social skills. ...
  • Strategic thinking and planning. ...
  • Managing success and failure. ...
  • Time management. ...
  • Travel skills. ...
  • Pro-social values.

Are eSports really sporting events Why or why not? ›

eSports are NOT sport

Undoubtedly, eSports competitors use their hands and high level cognitive skills to succeed in eSports but true physical and strategic use of one's body to compete is not present within eSports matches.

What is the purpose of eSports? ›

Esports embraces students' passion for competitive gaming to foster collaboration, creativity and inclusion. Participants build strengths in problem solving, teamwork and communication, as well as STEAM skills.

Why do kids like esports? ›

Why do Children Enjoy Video Games and Esports? Young players love playing video games and esports for one main reason: they are fun. Like adults, children are naturally competitive. They get a sense of happiness and fulfilment whenever they get a chance to compete with their friends.

Why should gaming be allowed in school? ›

Research shows that gamification in the classroom reinforces important components of social and emotional learning like communication, listening, and empathy. When working to succeed in a game, students need to communicate with one another about how they can contribute or what they think the team should do.

What are the cons of esports in high school? ›

Some of the cons of e-sports can include:
  • Negative health impacts from extended sedentary periods.
  • Lack of balance with other important activities like schoolwork, socializing and exercise.
  • Eye strain and other health issues like headaches, back pain and carpal tunnel syndrome.
Apr 14, 2023

Is esports good or bad? ›

We are often asked: “Is esports good or bad?” The answer depends on the person involved. Esports can provide young people with a multitude of benefits for their personal growth and professional development, as demonstrated above.

What is the educational value of esports? ›

Esports programs offer an easy way for students to bond and build communities around a shared interest.. Plus, students learn to communicate better and recognize various social cues, promoting social emotional learning..

Why esports is better? ›

Fostering Social-emotional Learning Skills

Regardless of one's skill in gaming, esports players gain social and emotional learning skills as they establish teams, develop mentorships, collaborate, and compete amongst students who may not otherwise interact with one another.

Will esports replace sports? ›

While the esports audience is still smaller than that of leading traditional sports such as football, it has a unique advantage – high growth potential. Today, only ~15% of the gaming audience also follows esports. But as more games create a strong foundation, that number is likely to grow.

How does esports affect youth? ›

Disadvantages of esports : Addiction: It is very common to hear about people that are addicted to esports. It not only affects mental health but also hampers the studies among the young generation. Increase in violent and aggressive reactions among the player: We know that esports is sometimes aggressive and violent.

What are the psychological benefits of esports? ›

Mental Health: Engaging in esports can provide children and adults with a sense of accomplishment, which can boost their self-esteem and confidence. It can also serve as a healthy coping mechanism for stress and anxiety.

Are esports healthy? ›

From 2011 to 2019, many studies have suggested that video games and esports are associated with negative health outcomes, and a systematic review in 2022 found that esports are linked to unhealthy lifestyles and behaviors among young people [23].

Why should students be allowed to play sports? ›

Participation in sports allows children to make lasting friendships, develop communication skills, feel a sense of community and learn to respect their teammates and coaches.

Why esports should be taken seriously? ›

This allows competitive athletes to earn a living playing the game. Like professional athletes engaged in traditional sport, professional esports players dedicate countless hours to training. They develop exceptional hand-eye coordination, strategic thinking, and teamwork skills.

What are the advantages and disadvantages of esports? ›

While e-sports have their advantages, such as promoting teamwork and providing career opportunities for gamers, they also have certain disadvantages, including the potential for addiction and hindering physical well-being. One of the notable advantages of e-sports is the emphasis on teamwork.

Should esports be a co-curricular activity in school? ›

Esports can also provide a real-world environment for English language learners to improve their skills. Esports offers many of the same advantages as traditional team sports and extracurricular clubs. Esports encourages collaboration, participation, perseverance, anger-management, and communication skills.

References

Top Articles
Black Adam movie review & film summary (2022) | Roger Ebert
7 Casual Elegant Outfits for Every Day
Spasa Parish
The Machine 2023 Showtimes Near Habersham Hills Cinemas
Gilbert Public Schools Infinite Campus
Rentals for rent in Maastricht
159R Bus Schedule Pdf
11 Best Sites Like The Chive For Funny Pictures and Memes
Finger Lakes 1 Police Beat
Craigslist Pets Huntsville Alabama
Paulette Goddard | American Actress, Modern Times, Charlie Chaplin
Red Dead Redemption 2 Legendary Fish Locations Guide (“A Fisher of Fish”)
What's the Difference Between Halal and Haram Meat & Food?
Haverhill, MA Obituaries | Driscoll Funeral Home and Cremation Service
Rogers Breece Obituaries
Ella And David Steve Strange
Ems Isd Skyward Family Access
Elektrische Arbeit W (Kilowattstunden kWh Strompreis Berechnen Berechnung)
Omni Id Portal Waconia
Banned in NYC: Airbnb One Year Later
Four-Legged Friday: Meet Tuscaloosa's Adoptable All-Stars Cub & Pickle
Harvestella Sprinkler Lvl 2
Is Slatt Offensive
Storm Prediction Center Convective Outlook
Experience the Convenience of Po Box 790010 St Louis Mo
modelo julia - PLAYBOARD
Poker News Views Gossip
Abby's Caribbean Cafe
Joanna Gaines Reveals Who Bought the 'Fixer Upper' Lake House and Her Favorite Features of the Milestone Project
Pull And Pay Middletown Ohio
Tri-State Dog Racing Results
Navy Qrs Supervisor Answers
Trade Chart Dave Richard
Sweeterthanolives
How to get tink dissipator coil? - Dish De
Lincoln Financial Field Section 110
1084 Sadie Ridge Road, Clermont, FL 34715 - MLS# O6240905 - Coldwell Banker
Kino am Raschplatz - Vorschau
Classic Buttermilk Pancakes
Pick N Pull Near Me [Locator Map + Guide + FAQ]
'I want to be the oldest Miss Universe winner - at 31'
Gun Mayhem Watchdocumentaries
Ice Hockey Dboard
Infinity Pool Showtimes Near Maya Cinemas Bakersfield
Dermpathdiagnostics Com Pay Invoice
A look back at the history of the Capital One Tower
Alvin Isd Ixl
Maria Butina Bikini
Busted Newspaper Zapata Tx
2045 Union Ave SE, Grand Rapids, MI 49507 | Estately 🧡 | MLS# 24048395
Upgrading Fedora Linux to a New Release
Latest Posts
Article information

Author: Mr. See Jast

Last Updated:

Views: 6232

Rating: 4.4 / 5 (55 voted)

Reviews: 94% of readers found this page helpful

Author information

Name: Mr. See Jast

Birthday: 1999-07-30

Address: 8409 Megan Mountain, New Mathew, MT 44997-8193

Phone: +5023589614038

Job: Chief Executive

Hobby: Leather crafting, Flag Football, Candle making, Flying, Poi, Gunsmithing, Swimming

Introduction: My name is Mr. See Jast, I am a open, jolly, gorgeous, courageous, inexpensive, friendly, homely person who loves writing and wants to share my knowledge and understanding with you.